Laurence Sadler

Hello! I’m a Game Programmer from the Bay Area who attended college in Nova Scotia. I enjoy developing gameplay systems and constantly expanding my knowledge in the field. I’m well-versed in C++, C#, Python, and game engines like Unity and Unreal. I am always eager to expand my skillset by learning new programming methods and experimenting with the latest technologies.

AI Position System Prototype

I developed a flexible enemy positioning AI, using a custom query system.

Software Ray Tracer

Project using C++ to understand the working of Raytracing.

Game Jams

Collection of Projects from Game Jams